![]() Official Nintendo wiimotes with motion plus work fine on HBC and majority of homebrew. Ive got cheapo 20 dollar motion plus controllers and they work just fine on all my homebrew stuff. ![]() I’m not a skilled enough coder to implement support for this myself, but seeing as Retroarch is open source I figured I’d just post this to make people aware so that interest can be gauged. Only out-dated homebrew (like Multi-mod Manager) will have issues with them. Many key Wii homebrew applications have already added support for the library, including Snes9x GX, FCEU GX, VBA GX, WiiSX etc. I already tried repeating the process from the beginning but i get the. Im using the str2hax method, and after installing the homebrew channel and bootmii (as boot2), when i go to the homebrew channel and press home there is no 'launch bootmii' option. Make sure the Homebrew Channels boot. With this in mind, this new support for the WiiU Pro Controller is great as we now have wireless Bluetooth controller support for Wii homebrew without having to use the Wii Remote. Hi im following the recommended guide to hack a Wii. Homebrew Channel Questions When installing the Homebrew Channel it fails to find boot.elf or boot.dol. even with the latest firmware (Nintendo seem to have no interest in fixing any Wii exploits anymore). As many people will know, the WiiU supports Wii games and also can be exploited to install the Homebrew Channel etc. It is a library that adds support for the WiiU Pro Controller when playing Wii homebrew on the WiiU. The same process can be performed on Wii Remote controllers, which is useful for those who want to use a Wii Remote but do not have a functioning sensor bar. ![]() This isn’t really a feature request as such (though I’d love to see it implemented in Retroarch), just making people aware of this new development in the Wii homebrew scene that could be relevant for Retroarch.
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